Monday, 12 September 2016

Hello guys, is me again...

Is been a while since I update my blog. In this couple of busy weeks, many things happened, good and bad. But, this is life so I have no choice for it.

Ok, I am here to share my final assignment on my 3D animation I class. But fear not, I might come back to update my blog when I am having my 3D animation II classes or whenever I want to come back.

Here is what I have done:







Sorry that I can't upload the video that I have done because size was too big but just show you guys bunch of image.

My 3D animation class was over and I really learn a lot of technique of 3D Animation, but whats more important, I learn to be responsible for my own work and being a designer. This would not been done if not with my dear Mr Simon and my fellow friends. Sincerely, thank you.

Alright, enough talking, time to enjoy my holidays! See you guys in 3D Animation II!

Sunday, 24 July 2016

Assignment 2 Progress

Hello there~

Is been a long time since I had not updated my blog (Sorry Guys~) but here I am, bringing my second assignment progress to you guys~



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Line of Show Off)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~







This is the St Paul's Church that I managed to model. I plan to do mapping after I finished all of my modelling part.

I shall show you guys my second model in the first place, but I encountered some problems as I am doing it right now.

The problem is, during the halfway of producing it, I try to copy one of the box and it show that I am copying it when I am moving it with Shift key, but when the moment when I paste it, it disappear!


Yes, literally disappear, even I copying other shapes. I tried to restart 3Ds Max, problems still there. I go online search for other solution and try them out but yet still not working. Do you guys have any ideas why is this happened?

#SimonSaveMeeeeeeeeeee

Sunday, 10 July 2016

Three-point Lighting

Hey guys, I am back with some more information for you guys!!!
Today I will talk about three-point lighting.

So, what is three-point lighting?

Three point lighting is a method that used widely in film, video, photographic, computer-generated graphic and games industry. Using three separate light sources, the user can control how the image was present, by controlling reflection, shading and shadows with position of three-point light sources.



The key light is the main light source of object, which mean, it control the overall lighting design (color, angle, strength).

Fill light also shine upon object, but it is more softer, weaker, lower and shine from side angle relative to key light. It is used to eliminate contrast effect that cause by shadows from key light.

Back light shine the subject from behind. Usually, it is used to separate object with the background or highlighting the subject.



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By the way, I am starting to do my assignment 2, which is........ we gonna model some historical buildings in Malaysia~~~~~~

I choose to model historical buildings in Melaka. Why? Because I like Melaka.xD I like the way of these buildings survive, I like the things that looks like it was hiding a lot of "story".

These are five buildings that I plan to do

1. St Paul's Church




2. St Peter's Church




3. Christ Church Melaka



4. Melaka City Council




5. A Famosa






Of course, later I will show off my work in here... If I managed to finish it... But, I hope I can do my best and finish this in a nice way...


What is your favorite historical building among these 5 buildings?

Saturday, 2 July 2016

Non-photorealistic rendering and Journey to my Game Design Life

Non-photorealistic rendering is a kind of rendering technology that render digital art in a wide variety of expressive style.

Different from normal and traditional rendering technique, which is in photorealistic way, this kind of Non-photorealistic rendering are use to rendering digital art in artistic styles such as sketching, painting, drawing, technical illusion and cartoon.

This kind of technique are widely  use in movies and games industry for a "Toon Shading" feeling.

I think this is one of greater invention for human beings. I love this kind of effect. I think toon shading were gorgeous and hope that I can try it out on my 3D Animation classes and I will post the result of my work in NPR in this blogger.

On the left-hand side, normal shader was applied and NPR (cel-shading) on the right-hand side.


~~~~~~~~~~~~~~~~~~~#Bonus: Why I choose Game Design?~~~~~~~~~~~~~~~~~~~~~~~~~

I am a Game design student...I still need to learn to said this sentence out loud. In here, Malaysia, many of elders seems to have stereotype that people who play games, especially video games are useless. But for me, that is not true...

I am a guy who loves to play video games, the first video game that I played was X-men VS Street Fighter on Playstation 1.

This is what a PS1 look like, sometimes the machine can make louder noise than the games itself.

My first time~( Hadokennnnnn!!!)


From there, I started to know what is video games. During that time I was only 5 years old. Although I always lost(5 years old being bullied by an adult~xD), but I still having fun with it. Not that this game affects me a a lot, but this game open a path for me toward Video Games World.

Later, I have my GameBoy Advanced. I played some of good title on GameBoy but the most memorable one was of course, Pokemon games. That series were the first time that I learn to appreciate games. I think that was one of the important aspect for games designer, always appreciate games that you play. So, thank you Pokemon~~~



But the important twist is the time that first time I put my fingers on Playstation 2. I remember first time seeing and playing PS2 was at my friend's---Jun Han's house. We are playing Shin Sangoku Musou 5. 

In memories of : Minions...

During that time, I only realized how fun to play games with friends and I was amazed by the game's graphic, gameplay, sound effect and even the vibration of controllers. I was amazed by these technologies, everything feel new and fresh to me and I was like:



Because of that, I got myself a PS2 and I played many good titles on this platform. These memories...

After playing so many games, I was thinking, these games gave me so many happiness. Since I want to be a person that brings happiness, why not involve in games industry and be a part of it?

So, I am here right now, in UTAR studying Game Design course.Preparing myself to make fun and inspirational games. Hopefully I can achieve my dreams in future so that you guys can have more fun games to play with.xD

Sunday, 26 June 2016

Show Offffffffff

Hello, whats up?

Right now is 4.00 a.m.

I just finish my assignment for this week just now. Wheeeeooo, what a busy week. But, although I am tired for all these assignments, I had huge satisfaction on my works, include my 3D Animation project lah~

This week we try to do a tutorial about how to do a knight chess piece. From there, I learned that every complicated model started with web-cage like structure, that form by many lines. Adding some modifier effects and TaDa~ My knight is born! I think I done a pretty good job on it, how you guys think?

I don't know why I can't render my horsey's lower part of body but it still PRETTY DOPE!

Since I am already started to showing off, why not make a few more combos?

I make this my own "pokemon" on my classes, without Simon noticing??? Now I realized it kinda looks like my sleeping face...

Ya, the robot...I still don't know why I name this as "Neko Tank" during first time (Neko means cat in Japanese)...It doesn't even look like a cat...

My bed is trying to kidnap me right now, so Bye~

Sunday, 19 June 2016

ZBrush

Last week, on our 3D animation class, our lovely lecturer, Mr Simon told us something about ZBrush.

Wait, what exactly is ZBrush? Simon want us to find out on our own. Fine, Then I guess I have to look for it by my own.

At first, I thought ZBrush was something like a term or theory like that. But guess what, I was totally wrong...

It is an application...

This is the ZBrush...

So, what is ZBrush? ZBrush is a digital sculpting tool for doing some modeling, texturing and painting on 2.5D or 3D. It is a good application for sculpting, especially for human model. Worth to mention is that, it uses a proprietary "pixol" technology which stores lighting, color, material, and depth information for all objects on the screen. So, ZBrush is more different than any traditional modeling packages because it is more akin to sculpting.


Beside that, I done a chess pawn model in my class so I guess I will show off in here??!

Niceeeeeee...

Friday, 10 June 2016

Review: Toy Story 3

Hi There~

This semester, I am taking 3D Animation classes, so this blog is all about 3D Animation!

During my first week of classes, my lovely mentor Mr Simon mentioned that his favorite 3D Animation movie was Toy Story series. Since I did not watch the third episode yet, I decided to finish this series.

Toy Story 3 happened during Andy had reached the age of going to college and Woody, Buzz Lightyear and their friends were worried that Andy would abandon them. But, things turn out wrong as they accidentally being dumped by Andy's mom but they managed to escape. After discussion, they went to Sunnyside kinder garden. At first, they were excited about new environment but things does not as simple as its look...





Evil Dr Porkchop!!!



Sunnyside kinder garden seem great, but there were more things that these Andy's toys did not expected...



Kenny chan~~~ ( That look though~xD )



Barbie seems pretty happy with our new " friend"~



This is the room for younger  children. Andy's toys were settled in here...



Woody insisted that they need to went back to Andy but other toys disagreed with him... So Woody leave them to find Andy by himself...

But life was not that easy as they think as these kids were too young to play with them----- They don't know how to play nice with these toys. These toys were regretted and they send Buzz to talk with Sunnyside toys's leader, Latso the Hugger Bear...



Latso and his fellos turned out to be bad guys and they made Buzz became one of them...



On the other hands, Woody knew the truth of Sunnyside kinder garden from other toys.



Andy was about to go to college and Woody's friend were trapped inside Sunnyside. Would he go back to saved his friends? Can these toys go back to Andy safely?




Although it was a 2010 movie but the animation is fantastic. I am impressed that they managed to made these toys came alive but still act like a toy. The modelling is great as I can tell what material they were made of just by looking at them. The scenery was on spot as they managed to reverted what these environments look like, like Sunnyside kinder garden...

Whats more, I learned to appreciate these animation. Life fuck us hard, is being a long time since I watched an Animation Movie. I appreciate what Toy Story presented. It makes me love animation again...

I like a line that Andy said, " They mean a lot to me." It reminds me of my old toys, my childhood, those happy memories with them... I am lucky to have them with me and they still keep with me. I hoped that one day my children childhood were fill with these toys, not smartphone gadget...




I missed my old toys...